package openfl.display;

import massive.munit.Assert;
import openfl.display.ShaderParameter;

class ShaderParameterTest
{
	@Test public function index()
	{
		// TODO: Confirm functionality

		var shaderParameter = new ShaderParameter<Float>();
		var exists = shaderParameter.index;

		Assert.isNotNull(exists);
	}

	@Test public function type()
	{
		// TODO: Confirm functionality

		var shaderParameter = new ShaderParameter<Float>();
		var exists = shaderParameter.type;

		Assert.isNull(exists);
	}

	@Test public function value()
	{
		// TODO: Confirm functionality

		var shaderParameter = new ShaderParameter<Float>();
		var exists = shaderParameter.value;

		Assert.isNull(exists);
	}

	@Test public function new_()
	{
		// TODO: Confirm functionality

		var shaderParameter = new ShaderParameter<Float>();
		var exists = shaderParameter;

		Assert.isNotNull(exists);
	}
}
